Scenario: On a Windows machine with multiple displays, Blender 3D opens in the wrong display window.
Cause: Something to do with how Blender finds primary display in Windows environment and that data is saved in the startup blend file???
Fix: A bug report (https://developer.blender.org/T34962) has been opened for a very long time, but we need to further narrow down the root cause in order to fix it.
Workaround: When Blender opens in the wrong display (usually after an upgrade or after saving a new startup.blend file), you have to change your Windows Display Settings, then resave your default startup file, then reset your WIndows Display Settings back to your normal configuration. When you reopen Blender, it should open in the primary display device.
NOTICE: Depending on your display dimensions and configuration, fixing Blender may cause you to have to reset some custom settings (like reorganizing your desktop shortcut icons). The inconvenience of having to reset the locations of a few icons after the process usually far outweighs the inconvenience of the blender bug.
Instructions:
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